Tuesday, February 5, 2013

Dead Space (NOT A REVIEW)

Dead Space 3 came out today! This just means I need to play Dead Space 2...

I was in love with Dead Space (the first one) when I got it. I loved it so much (PS3) I played it again. And again. And... yes, again. I've played the original game five times, each time making sure to use all the equipment from every previous play through so I could make use of all those upgrades, and maybe finally upgrade everything (I still haven't).

I loved Dead Space so much I couldn't wait to play more. This is when I got Extraction for the Wii, and this was when my enthusiasm sunk like a stone in a clear, still pond. Extraction was fun for a moment, but the controls on the Wii were clumsy and - in a word - sucked. I didn't give it more than a half-hour of my time.

It bothered me that something I loved so much had become so awful that it is now the last time I've played anything Dead Space related, and the last time I played anything on the Wii. What was it about the game that turned me off so fast? Was it the sub-par graphics? The clunky controls? Yes. All of the above. The on-rails shooter wasn't what I loved about the Dead Space game, and it being shoe-horned into another format just didn't mesh with me.

I look forward to starting up Dead Space 2 (and subsequently Dead Space 3) in the next week or so. If I play it like I did the first one, I'll be done with both by April.

SIDE NOTE: I pre-ordered Dead Space 3 to get an exclusive, in-game gun. The slip that the store printed out for me with the PS3 code states that the code expires... yesterday. I've been assured that the code will work, and that the expiration date is a coding error, but it's just one of those silly, annoying things.

1 comment:

  1. The Pre-Order Code worked just fine.

    The Slim Jim promo codes unlocked three new guns, but I don't know if they have enhanced stats or just silly Slim Jim colored skins.

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